A lot of people are complaining about the difficulty new players face when starting out and how hard it is to level in the early levels. To test this I have created a new character to try it out and see if these complaints have any merit.
For this test I have given myself no Gil, equipment or anything that a new person wouldn't have right out of the character creation screen. I did allow myself my my collectors editionOnion Helmet.
The newest Letter from the Producer is up. Sure, he is sorry for 1.20 being late and promises 1.20a yet this year and 1.20b next year. Ok, 2.0 development is moving right along. But we think the most exciting part of that letter was the screenshot for the new exclusive gear sets!
Hey Yelta? What's your favorite thing so far about 1.20?
Am I allowed to say the Moogle song?
Moogles like music, and murdering adventurers.
Lol! That song is haunting me. It’s one of my favorite little things too! But in the larger scale, I’m enjoying the new abilities and traits. Gladiator has gotten much more powerful, and gained many new traits to help us with enmity. We’re set up well for the Paladin job. How is Conjurer holding up?
The Conjurer abilities are pretty good, I have ways to control hate, regain mp. Can still cross class some useful skills. Healing with the new no-tier system worried me but I believe it is going to be just fine. We need an Ifrit fight or something to do a real test. I cannot wait to see how White Mage will be!
Last night we got to experience the joy that is the new quest "A Feast of Fools".
There are 5 quest items you need to farm to enter Thornmarch. The first time you go you feel like just farming the pop items is harder than Ifrit. However, once everyone knows what their are doing and how everything there aggros and such, it won't really be a huge deal.
First off, Guardian of the Grove:
We don't want to know what we did to piss those trees off... but they will mess you up unless you tiptoe past them. Oh and don't aggro anything else near them or they will 1 shot you...
Like everyone else, we are not looking forward to having to pay a monthly subscription fee. But good news! It is so very cheap, like $10 a month cheap, or if you subscribe for 6 months at a time $8 a month. We easily have $10 worth of fun each month, so SE can have our money. Besides, I spend more than the 180 day subscription price in wine* ina month. **
If you haven't watched the video, check it out here.
My initial reaction was "are you fricking serious?!?" These don't fit my idea of the "feel" for this game! I think my reaction was caused by my expectation that boss loot should be serious and bad ass looking, and silly fun stuff should come from holiday and other type of events/quests.
Then I calmed down and remembered it was just a game.
The other day the developers stated that this first round of job-specific equipment (JSE) is going to be un-dyeable. Many people are screaming and crying about it, but we personally like it. This is only the first JSE and we're sure it will be replaced all to soon as best-in-slot (BIS). I agree that we don't all want to look like clones all the time, but it seems a nice reminder of Final Fantasy's roots.
There is going to be a ton of gear in this game and much of it will be dyeable. Let us have the classic Final Fantasy 1 look for just one set.
A new post referring to Ifrit loot changes surfaced recently. If you haven't read it yet, you can view it here.
As discussed earlier, the loot system for Ifrit is very poorly designed. According to the forum post, we will be keeping the old and ridiculous system, but adding a new token system as well. This system will allow a loot list trade-able token to drop as well, and an unspecified number of these tokens may be traded to an NPC to receive the weapon of your choice.
Power leveling is a hot topic on the Lodestone forums right now. We are the type of people who actually enjoy a good grind party, and think that the journey to level cap should be long and enjoyable with a good deal of content included along the way. This journey should be measured in months, not weeks. We find PL groups to be boring, especially if most of the group is AFK so no one is even talking or kidding around.
We will comment further on the Class ability post as soon as we have read it 5 times each, but after chatting with my LS I see there is some confusion....
There has been some debate concerning the most recent class abilities post. I think the abilities posted replace our current abilities completely, others believe that the new post is additional to what we have today...
I know I am not the only person to think that the posted abilities replace what I have today based on the posts in the official forums. However in my LS I am 3 to 1 and losing that argument.
One of the current problems with classes is having to dig too deep into another classes abilities to properly perform your role. This may be more of a social issue than a game mechanic issue, since you probably can play the game fairly well leveling up only 1 class ever.
I think we can all agree that to be the best at your role, you may have to level a class other than your chosen main.
On the second session of Ifrit fights (2 separate days, many fights), I got my first Ifrit win. And on my first Ifrit win, I got the Pugilist weapon. Everyone else got Dark Matter. Yelta has won the fight six times thus far, and only received Dark Matter. Which leads to the question, What the hell is with the Ifrit loot system?
All Saints Wake was held in Eorzea from October 18 until November 1, and a lot of impish mischief was going on! We had a great time running around after dark, answering imp's riddles, and hunting town treat baskets in Limsa, Gridania, and Uldah. Here are a few of our favorite shots from the event:
While we're strong proponents of class/job/role uniqueness, we were both really surprised these changes were being done on a class level. We thought that was what jobs were for. We both expected some abilities to be shuffled around, or that class roles would be slightly more refined towards the jobs that they lead into, but the route they are taking to get there is a bit baffling.
Hello!I’m Yelta Sumasu, and I’m Kariri Sumasu and we’d like to welcome you to the Sumasu Sisters Blog!
After finding that many of the public forums are vile cesspools, we decided to start this blog to have a place to discuss various FFXIV topics and share our experiences.
Back when Final Fantasy XIV was announced, we were obsessed. We kept track of every detail released about the game. We watched trailers, read interviews, checked out fan sites and checked SE almost daily. Yelta played in the closed Beta, and Kariri bought a new computer to be able to run the game.